
Bravery - Has a different effect based on the game.Blink/Image - Increases Evasion, or automatically avoids a limited number of physical attacks.

Bar/ Nul-Spell - Reduces or nullifies elemental damage taken.List of recurring status effects Positive status enhancements

Status effects with hexagonal icons can't be removed naturally. Up to eight total status effects of either polarity (five in Lightning Returns: Final Fantasy XIII) can exist on something at once (the oldest one will be canceled), and several (such as Protect and Deprotect) will dispel each other. In Final Fantasy XIII, most status ailments are divided into two categories: Debuffs, which hinder the target's stats (Deprotect, Deshell, Imperil, Poison), and Debilitations, which hinder the target's ability to act (Slow, Curse, Pain, Fog, Daze). In some games, Green Mages and Time Mages can bestow both status enhancements and status ailments.Īdd Status is a means of inflicting status ailments on enemies with normal attacks, that appears in many Final Fantasy games. Generally, Black Mages inflict status ailments, while White Mages can cure them, and also bestow status enhancements. They can affect either one or multiple characters. Some status ailments can be side effects of attacks, while others might be their own spell or skill. These conditions affect a character's attributes or actions either positively or negatively. Abnormal State) appear prominently in the Final Fantasy series. Status effects ( 状態異常, Joutai Ijou ?, lit. Party afflicted with various ailments in Final Fantasy XII. These would also go on each individual List of page too.


Perhaps you can help by uploading a picture of Screenshot of characters and enemies under various statuses at once in each game, if possible. This article is in need of a few pictures.
